Mohamed Al-Hajji

About Me

Hey there! I'm a self-taught game developer working with Unreal Engine 5, researching its newest capabilities and primarily making games using Blueprints.

I also have a solid foundation in C++ and programming fundamentals like OOP. I enjoy creating intricate systems, developing UI in Figma, and applying seamless UX.

Having studied UX both online and in university, I use that expertise to ensure my games feel polished and accessible.

Right now, I'm learning by hands-on projects and actively creating games. I've completed three Epic Games courses in Game Design, Blueprinting, and UX. My goal is to keep growing as an indie developer while working toward joining a studio, where I can learn from a team and contribute with my best skills.

Contact Me